Sky Arch

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A homebrew tabletop forum


    How to play

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    Posts : 112
    Join date : 2018-09-12

    How to play Empty How to play

    Post by Admin Sat Oct 13, 2018 12:17 am

    In this homebrew races, classes, spells, even weapons and armor are all different than what you'd expect from a normal D&D game, but not to worry I'm working to make this as comprehensive as possible.

    The Character Sheet
    This the character sheet, you'll be using this to keep track of your progress
    https://skyarch.forumotion.com/t24-character-sheet

    Attributes and Skills explained
    If you're wondering what the things on the list even mean.
    https://skyarch.forumotion.com/t25-character-sheet-explained

    Backstory
    Grounding one's self in your own character is important for investing yourself in the story
    https://skyarch.forumotion.com/t44-backstory-help


    Profession
    You had a job before joining the group, what was it?
    https://skyarch.forumotion.com/t31-professions


    Race and Upbringing
    Here are the race options.
    https://skyarch.forumotion.com/t27-race-and-upbringing-bonuses

    Race Lore
    You're not required to care about the setting, but if you do you'll have more fun which is presumably why you're here.
    Short version:
    https://skyarch.forumotion.com/t35-races-summaries#35
    Full version:
    https://skyarch.forumotion.com/t4-race-list-and-descriptions

    Combat
    Combat is a staple of gameplay, be sure to familiarize yourself with the rules.
    https://skyarch.forumotion.com/t26-complete-combat-explanation

    https://skyarch.forumotion.com/t110-recovering-hp-by-resting

    Classes
    "Class" is required for a character, it determines what roll they take in the party and can grant great advantages.
    https://skyarch.forumotion.com/t17-melee-class
    https://skyarch.forumotion.com/t18-ranged-class
    https://skyarch.forumotion.com/t19-mage-class

    Feats
    Think of Feats as "moves" and "techniques" you acquire on your journey.
    https://skyarch.forumotion.com/t23-feats

    Shop
    Preparation will ensure victory in the adventure ahead.
    https://skyarch.forumotion.com/f5-equipment

    Magic
    If you choose to be a mage the list of spells will probably be helpful.
    https://docs.google.com/spreadsheets/d/1-5c-bsHtA3of8NRC_tNiUY5XuxqGgArfDSzwynVhtgE/edit#gid=0

    Here are the rules for learning.
    https://skyarch.forumotion.com/t9-rules-of-magic

    Instruments are required if one wishes to preform magic, also keep in mind encumbrance of armor stacks with the fatigue cost of spells.
    https://skyarch.forumotion.com/t7-instruments-of-magic

    Submission
    When you're done post it here, though if you're still unsure you've done things right feel free to fun it by me on Discord first.
    https://skyarch.forumotion.com/f10-character-submission

      Current date/time is Mon May 20, 2024 5:24 am