In this homebrew races, classes, spells, even weapons and armor are all different than what you'd expect from a normal D&D game, but not to worry I'm working to make this as comprehensive as possible.
The Character Sheet
This the character sheet, you'll be using this to keep track of your progress
https://skyarch.forumotion.com/t24-character-sheet
Attributes and Skills explained
If you're wondering what the things on the list even mean.
https://skyarch.forumotion.com/t25-character-sheet-explained
Backstory
Grounding one's self in your own character is important for investing yourself in the story
https://skyarch.forumotion.com/t44-backstory-help
Profession
You had a job before joining the group, what was it?
https://skyarch.forumotion.com/t31-professions
Race and Upbringing
Here are the race options.
https://skyarch.forumotion.com/t27-race-and-upbringing-bonuses
Race Lore
You're not required to care about the setting, but if you do you'll have more fun which is presumably why you're here.
Short version:
https://skyarch.forumotion.com/t35-races-summaries#35
Full version:
https://skyarch.forumotion.com/t4-race-list-and-descriptions
Combat
Combat is a staple of gameplay, be sure to familiarize yourself with the rules.
https://skyarch.forumotion.com/t26-complete-combat-explanation
https://skyarch.forumotion.com/t110-recovering-hp-by-resting
Classes
"Class" is required for a character, it determines what roll they take in the party and can grant great advantages.
https://skyarch.forumotion.com/t17-melee-class
https://skyarch.forumotion.com/t18-ranged-class
https://skyarch.forumotion.com/t19-mage-class
Feats
Think of Feats as "moves" and "techniques" you acquire on your journey.
https://skyarch.forumotion.com/t23-feats
Shop
Preparation will ensure victory in the adventure ahead.
https://skyarch.forumotion.com/f5-equipment
Magic
If you choose to be a mage the list of spells will probably be helpful.
https://docs.google.com/spreadsheets/d/1-5c-bsHtA3of8NRC_tNiUY5XuxqGgArfDSzwynVhtgE/edit#gid=0
Here are the rules for learning.
https://skyarch.forumotion.com/t9-rules-of-magic
Instruments are required if one wishes to preform magic, also keep in mind encumbrance of armor stacks with the fatigue cost of spells.
https://skyarch.forumotion.com/t7-instruments-of-magic
Submission
When you're done post it here, though if you're still unsure you've done things right feel free to fun it by me on Discord first.
https://skyarch.forumotion.com/f10-character-submission
The Character Sheet
This the character sheet, you'll be using this to keep track of your progress
https://skyarch.forumotion.com/t24-character-sheet
Attributes and Skills explained
If you're wondering what the things on the list even mean.
https://skyarch.forumotion.com/t25-character-sheet-explained
Backstory
Grounding one's self in your own character is important for investing yourself in the story
https://skyarch.forumotion.com/t44-backstory-help
Profession
You had a job before joining the group, what was it?
https://skyarch.forumotion.com/t31-professions
Race and Upbringing
Here are the race options.
https://skyarch.forumotion.com/t27-race-and-upbringing-bonuses
Race Lore
You're not required to care about the setting, but if you do you'll have more fun which is presumably why you're here.
Short version:
https://skyarch.forumotion.com/t35-races-summaries#35
Full version:
https://skyarch.forumotion.com/t4-race-list-and-descriptions
Combat
Combat is a staple of gameplay, be sure to familiarize yourself with the rules.
https://skyarch.forumotion.com/t26-complete-combat-explanation
https://skyarch.forumotion.com/t110-recovering-hp-by-resting
Classes
"Class" is required for a character, it determines what roll they take in the party and can grant great advantages.
https://skyarch.forumotion.com/t17-melee-class
https://skyarch.forumotion.com/t18-ranged-class
https://skyarch.forumotion.com/t19-mage-class
Feats
Think of Feats as "moves" and "techniques" you acquire on your journey.
https://skyarch.forumotion.com/t23-feats
Shop
Preparation will ensure victory in the adventure ahead.
https://skyarch.forumotion.com/f5-equipment
Magic
If you choose to be a mage the list of spells will probably be helpful.
https://docs.google.com/spreadsheets/d/1-5c-bsHtA3of8NRC_tNiUY5XuxqGgArfDSzwynVhtgE/edit#gid=0
Here are the rules for learning.
https://skyarch.forumotion.com/t9-rules-of-magic
Instruments are required if one wishes to preform magic, also keep in mind encumbrance of armor stacks with the fatigue cost of spells.
https://skyarch.forumotion.com/t7-instruments-of-magic
Submission
When you're done post it here, though if you're still unsure you've done things right feel free to fun it by me on Discord first.
https://skyarch.forumotion.com/f10-character-submission