Each material used in weapon creation allows for different amounts of "slots" that can you invest gold into for different benefits.
The chosen martial has no effect on cost, the default is iron.
Material. This can be from Wood to Dragon Bone
Upgrade. Upgrading a weapon means its Damage, Att, and Def are all raised by 1.
Enchantment. Imbuing a weapon with magic to improve its effectiveness.
Embellishment. Embellishments allow you to turn gold into skill buffs
Wood.
-3, 0, 3
Bone.
-2, 1, 2
Stone.
-2, 0, 1
Bronze.
2, 1, 3
Iron.
3, 1, 1
Steel. Unavailable
5, 1, 1
Dragon Bone. Unavailable
6, 2, 3
The chosen martial has no effect on cost, the default is iron.
Material. This can be from Wood to Dragon Bone
Upgrade. Upgrading a weapon means its Damage, Att, and Def are all raised by 1.
Enchantment. Imbuing a weapon with magic to improve its effectiveness.
Embellishment. Embellishments allow you to turn gold into skill buffs
Wood.
-3, 0, 3
Bone.
-2, 1, 2
Stone.
-2, 0, 1
Bronze.
2, 1, 3
Iron.
3, 1, 1
Steel. Unavailable
5, 1, 1
Dragon Bone. Unavailable
6, 2, 3