BeatusDraco+++++Razi'Syul
Syvend+++++Euless+++++Melee+++++Guild Artist
Alignment: Chaotic Good
Level 4
Hit Points: 34 [5+2+1]
Stamina: 0/100[6.8 regen]
Magic Resistance: 13
Strength:10(0)
Dexterity:12(1)
Constitution:12(1)
Intelligence:18(4)
Wisdom:13(1)
Charisma: 10(0)
Encumbrance:8.875
Fortitude Score: 4
Reflex Score: 2
Will Score: 2
Passive perception:11
Protection: 20+(1d5)
Attack Skill: 4=(4)(0)(0) {+5/Spear}
Defense Skill: 6=(0)(4)(0) {+3/Spear}
Precision Skill: 4=(2)(1)(0)
Feats:
-Armor Proficiency(Slash), Rank 2
-Shield Proficiency, Rank 1
-Exactness One-Hand, Rank 1
-Exactness Two-Hand, Rank 1
-Toughness, Rank 1
-Second Wind, Rank 1
-Empathy, Rank 1
-Runner, Rank 1
Skill Proficiencies:
-Insight
-Persuasion
Tool Proficiencies:
-Tinkers Kit
STR
Athletics:2=(0)(2)(0)
INT
Knowledge(School): 7=(7)(0)(0)
Arcana(Path): 5=(5)(0)(0)
Investigation:2=(2)(0)(0)
WIS
Animal Handling:2=(2)(0)(0)
Perception:1=(1)(0)(0)
Insight:2=(1)(1)(0)
CHA
Persuasion:1=(0)(1)(0)
Bluff:1=(0)(1)(0)
Diplomacy:1=(0)(1)(0)
Intimidate:1=(0)(1)(0)
Magic Paths: Air 5
Magic Schools: Alteration 5
Memorized Spells: 5
-Mirror Image
-Ghost Wolves
-Mistform
-Aim
-Phantasmal Army
Magic Paths: Air 5
Magic Schools: Enchantment 2
Memorized Spells: 1
-Flight
Weapons:
-(+3) Short Spear. Piercing {upg.3=40gp}
6 Damage. +5 Attack. +3 Defense. 2 Length. 5 Gold
Short Bow. Piercing. *Poison Quiver.
9 Damage. Range 30. 12 ammunition. 30 Gold. 15 gold for 10 ammo. 1/3rd of STR + 1/3RD of DEX is added to the base 9 damage. [16 damage]
Medium Shield, Protection roll 1d5, 2 Encumbrance, 10 Gold
Equipment:
Money:
-Gold: 195
-Silver: 22
-Copper: 0
Personal***
-2 handed magic instrument {Fancy scroll in tube} [+1 Knowledge(school)]
-[2] Mastiffs
-Tinkers Kit
-Ring of Fire (+15 fire resistant)
-Owl Quill
This pen writes down everything its owner says, making research, administrative duties, forging signatures and writing while illiterate easier.
-Snake Ring,
This ring gives the wearer almost total immunity to poisons and the ability to poison enemies by touching them.
-[1] Air Gem
-[2] moon metal knife
-[1] normal iron ring
-[1] Cinnabar Amulet - scarlet is the color of heat. Mercury holds one key to an ultimate dissolution.
-[1] scroll of fireball
-[1] Scroll of Firelight
-[1] Handfuls of Marijuana {sealed in vial}
-[1] Water painting (worth 40 silver)
Misc***
-Rope
-Vials{empty}
-Compass
-Flint and Steel
-[2] Lockpicks {1 hidden like "small knife" opposite sole}
-Rations
-Smoking pipe
-Spyglass
-Small knife{hidden in sole of shoe}
-Elephant whistle (on necklace)
-[2] Vials of Moonshine {360 proof}(padded wooden box; in bag)
-[2] Vials of Wine {white Wine}(padded wooden box; in bag)
-[2] Vials of mead {Good Mead}(padded wooden box; in bag)
-3lb Waterskin {full of water}
-[2] Carving knife (on belt)
Raz'iSyul Arro is a supplier of most merchants of the Adventurers Guild. He enjoys the traveling, has a healthy dose of travel lust, and has an eye for the exotic. Many recognize him and his cart from site because it is the only elephant, with a large elaborate cart being pulled from behind, which he uses as a mobile store and as his home. those that have been inside can say the the cart is spacious, and decorated with many strange and exotic things he's collected over the years. he has recently taken the mind of becoming more of an adventurer so he can gather his self all those unique things that would usually take a long time or a lot of money to get.
Syvend+++++Euless+++++Melee+++++Guild Artist
Alignment: Chaotic Good
Level 4
Hit Points: 34 [5+2+1]
Stamina: 0/100[6.8 regen]
Magic Resistance: 13
Strength:10(0)
Dexterity:12(1)
Constitution:12(1)
Intelligence:18(4)
Wisdom:13(1)
Charisma: 10(0)
Encumbrance:8.875
Fortitude Score: 4
Reflex Score: 2
Will Score: 2
Passive perception:11
Protection: 20+(1d5)
Attack Skill: 4=(4)(0)(0) {+5/Spear}
Defense Skill: 6=(0)(4)(0) {+3/Spear}
Precision Skill: 4=(2)(1)(0)
Feats:
-Armor Proficiency(Slash), Rank 2
-Shield Proficiency, Rank 1
-Exactness One-Hand, Rank 1
-Exactness Two-Hand, Rank 1
-Toughness, Rank 1
-Second Wind, Rank 1
-Empathy, Rank 1
-Runner, Rank 1
Skill Proficiencies:
-Insight
-Persuasion
Tool Proficiencies:
-Tinkers Kit
STR
Athletics:2=(0)(2)(0)
INT
Knowledge(School): 7=(7)(0)(0)
Arcana(Path): 5=(5)(0)(0)
Investigation:2=(2)(0)(0)
WIS
Animal Handling:2=(2)(0)(0)
Perception:1=(1)(0)(0)
Insight:2=(1)(1)(0)
CHA
Persuasion:1=(0)(1)(0)
Bluff:1=(0)(1)(0)
Diplomacy:1=(0)(1)(0)
Intimidate:1=(0)(1)(0)
Magic Paths: Air 5
Magic Schools: Alteration 5
Memorized Spells: 5
-Mirror Image
-Ghost Wolves
-Mistform
-Aim
-Phantasmal Army
Magic Paths: Air 5
Magic Schools: Enchantment 2
Memorized Spells: 1
-Flight
Weapons:
-(+3) Short Spear. Piercing {upg.3=40gp}
6 Damage. +5 Attack. +3 Defense. 2 Length. 5 Gold
Short Bow. Piercing. *Poison Quiver.
9 Damage. Range 30. 12 ammunition. 30 Gold. 15 gold for 10 ammo. 1/3rd of STR + 1/3RD of DEX is added to the base 9 damage. [16 damage]
Medium Shield, Protection roll 1d5, 2 Encumbrance, 10 Gold
Equipment:
Money:
-Gold: 195
-Silver: 22
-Copper: 0
Personal***
-2 handed magic instrument {Fancy scroll in tube} [+1 Knowledge(school)]
-[2] Mastiffs
-Tinkers Kit
-Ring of Fire (+15 fire resistant)
-Owl Quill
This pen writes down everything its owner says, making research, administrative duties, forging signatures and writing while illiterate easier.
-Snake Ring,
This ring gives the wearer almost total immunity to poisons and the ability to poison enemies by touching them.
-[1] Air Gem
-[2] moon metal knife
-[1] normal iron ring
-[1] Cinnabar Amulet - scarlet is the color of heat. Mercury holds one key to an ultimate dissolution.
-[1] scroll of fireball
-[1] Scroll of Firelight
-[1] Handfuls of Marijuana {sealed in vial}
-[1] Water painting (worth 40 silver)
Misc***
-Rope
-Vials{empty}
-Compass
-Flint and Steel
-[2] Lockpicks {1 hidden like "small knife" opposite sole}
-Rations
-Smoking pipe
-Spyglass
-Small knife{hidden in sole of shoe}
-Elephant whistle (on necklace)
-[2] Vials of Moonshine {360 proof}(padded wooden box; in bag)
-[2] Vials of Wine {white Wine}(padded wooden box; in bag)
-[2] Vials of mead {Good Mead}(padded wooden box; in bag)
-3lb Waterskin {full of water}
-[2] Carving knife (on belt)
Raz'iSyul Arro is a supplier of most merchants of the Adventurers Guild. He enjoys the traveling, has a healthy dose of travel lust, and has an eye for the exotic. Many recognize him and his cart from site because it is the only elephant, with a large elaborate cart being pulled from behind, which he uses as a mobile store and as his home. those that have been inside can say the the cart is spacious, and decorated with many strange and exotic things he's collected over the years. he has recently taken the mind of becoming more of an adventurer so he can gather his self all those unique things that would usually take a long time or a lot of money to get.
Last edited by BeatusDraco on Sat Jun 15, 2019 4:02 pm; edited 39 times in total