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    Structures and Upgrades Costs

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    Posts : 112
    Join date : 2018-09-12

    Structures and Upgrades Costs Empty Structures and Upgrades Costs

    Post by Admin Sat Mar 30, 2019 11:41 am

    The civilized world is comprised of settlements, the Guild Hall itself is independent from civilization but multiple kinds of settlements can be build near or even on the Hall.
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    Guild Upgrades

    Guild Grounds
    Small Grounds, 200 Gold, 10 Staff Slots
    Medium Grounds, 300 Gold, 15 Staff Slots
    Large Grounds, 400 Gold, 25 Staff Slots
    Very Large Grounds, 500 Gold, 50 Staff Slots

    Barracks
    Barracks 1, 150 Gold, +(1/1) to stationed staff's combat numbers
    Barracks 2, 250 Gold +(1/1) to stationed staff's combat numbers
    Barracks 3, 350 Gold, +(1/1) to stationed staff's combat numbers

    Cellar
    Catacombs, 250 Gold, Prevents hauntings of dead staff
    Dungeon Complex, 350 Gold, A maze that confuses and injures intruders
    Armory, 500 Gold, Staff on missions will gain +2 to their proficient skills

    Garden
    Garden, 150 Gold, Produces 2 copper for every staff that isn't occupied with a task
    Scenic Pond, 250 Gold, This pond makes it easier to impress guests
    Hedge Maze, 350 Gold, This decorative plant is a symbol of wealth and endears you to wealthier gusts

    Stable
    Small Stable, 150 Gold, Holds wagons and PC horses they roam the grounds otherwise
    Riding Grounds, 250 Gold, Exercise the horses in a safe area
    Race Track, 350 Gold, Hold races for betting and income

    Vault
    Fortified Vault, 150 Gold, A metal door immune to any thief's lockpicks
    Secret Passages, 250 Gold, For escape or secret business
    Hidden Chamber, 350 Gold, A room warded and hidden sure to be safe from spells and eyes

    Laboratory, 500 Gold, A room dedicated to developing new methods of warfare

    Magic Observatory, 750 Gold, A room dedicated to charting the movements of the heavens to portend and divine futures / and helps discover the locations of Magic Sites
    +++++++++++++++++++++++++++++++++++++++++++
    Guild upgrades stack on top of each other however the upgrades below replace the previous upgrade.
    +++++++++++++++++++++++++++++++++++++++++++
    https://skyarch.forumotion.com/t102-independent-upgrades
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    All structures have a base cost of 600 gold plus an additional 100 gold for each settlement already built in the province.
    All primary buildings take 3 in-game weeks to build, all upgrades take 1 week.
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    Castle

    Base Manpower: (1/1) 225
    Starting Income: 4 Gold Per Week
    Fortification Level: 3K

    Castle Fortifications
    Castle Fortifications 1, 50 Gold, +0.5k fort level
    Castle Fortifications 2, 100 Gold, +1k fort level
    Castle Fortifications 3, 150 Gold, +1.5k fort level
    Castle Fortifications 4, 200 Gold, +2k fort level
    Castle Fortifications 5, 300 Gold, +3k fort level

    Walls
    Castle Walls 1, 50 Gold, +0.5k fort level, +2.5% Base Manpower
    Castle Walls 2, 50 Gold, +1k fort level, +2.5% Base Manpower
    Castle Walls 3, 100 Gold, +1.5k fort level, +5% Base Manpower
    Castle Walls 4, 150 Gold, +2k fort level, +5% Base Manpower
    Castle Walls 5, 150 Gold, +2.5k fort level, +10% Base Manpower

    Keeps
    Keep 1, 150 Gold, +5% Base Manpower
    Keep 2, 200 Gold, +10% Base Manpower
    Keep 3, 300 Gold, +15% Base Manpower
    Keep 4, 400 Gold, +20% Base Manpower
    Keep 5, 500 Gold, +25% Base Manpower
    Keep 6, 500 Gold, +30% Base Manpower

    Militia training grounds
    Militia training grounds 1, 100 Gold, +20 (1/1) Manpower
    Militia training grounds 2, 120 Gold, +30 (1/1) Manpower
    Militia training grounds 3, 200 Gold, +40 (1/1) Manpower
    Militia training grounds 4, 300 Gold, +50 (1/1) Manpower

    Training grounds
    Training grounds 1, 200 Gold, +10% Base Manpower
    Training grounds 2, 250 Gold, +15% Base Manpower
    Training grounds 3, 300 Gold, +20% Base Manpower

    Barracks
    Barracks 1, 100 Gold, +30 (6/6) Manpower
    Barracks 2, 120 Gold, +40 (6/6) Manpower
    Barracks 3, 200 Gold, +45 (6/6) Manpower
    Barracks 4, 300 Gold, +50 (6/6) Manpower
    Barracks 5, 400 Gold, +60 (6/6) Manpower
    Barracks 6, 500 Gold, +65 (6/6) Manpower

    Castle town
    Castle town 1, 100 Gold, +2 Gold Per Week
    Castle town 2, 120 Gold, +4 Gold Per Week
    Castle town 3, 200 Gold, +6 Gold Per Week
    Castle town 4, 300 Gold, +8 Gold Per Week
    Castle town 5, 400 Gold, +10 Gold Per Week
    Castle town 6, 500 Gold, +12 Gold Per Week

    Weaponsmith
    Weaponsmith 1, 300 Gold, +5% Base Manpower, Weapons +1
    Weaponsmith 2, 400 Gold, +10% Base Manpower, Weapons +2
    Weaponsmith 3, 500 Gold, +15% Base Manpower, Weapons +3
    Weaponsmith 4, 600 Gold, +20% Base Manpower, Weapons +4
    ++++++++++++++++++++++++++++++++++++++++++
    Hamlet->Village->Town->City

    The upgrades must be bought in tiers, once the full list of "__1" is bought the Hamlet turns into a village and so on.
    Once "__4" is bought they can be bought without tier restriction.

    Base Manpower: (1/1) 100
    Starting Income: 12 Gold Per Week

    Fortification
    Fortifications 1, 50 Gold, +0.5k fort level
    Fortifications 2, 50 Gold, +1k fort level
    Fortifications 3, 50 Gold, +1.5k fort level
    Fortifications 4, 100 Gold, +2k fort level
    Fortifications 5, 100 Gold, +2.5k fort level

    Walls
    Walls 1, 50 Gold, +0.5k fort level, +2.5% Base Manpower
    Walls 2, 50 Gold, +0.5k fort level, +2.5% Base Manpower
    Walls 3, 100 Gold, +1k fort level, +5% Base Manpower
    Walls 4, 150 Gold, +1k fort level, +5% Base Manpower
    Walls 5, 150 Gold, +1.5k fort level, +10% Base Manpower

    Militia Training Grounds
    Militia Training Grounds 1, 150 Gold, +5% Base Manpower
    Militia Training Grounds 2, 200 Gold, +7.5% Base Manpower
    Militia Training Grounds 3, 300 Gold, +10% Base Manpower
    Militia Training Grounds 4, 400 Gold, +12.5% Base Manpower
    Militia Training Grounds 5, 500 Gold, +15% Base Manpower
    Militia Training Grounds 6, 500 Gold, +20% Base Manpower

    Mustering Grounds
    Mustering Grounds 1, 100 Gold, +100 (1/1) Manpower
    Mustering Grounds 2, 120 Gold, +200 (1/1) Manpower
    Mustering Grounds 3, 200 Gold, +300 (2/2) Manpower
    Mustering Grounds 4, 300 Gold, +400 (2/2) Manpower
    Mustering Grounds 5, 400 Gold, +500 (2/2) Manpower
    Mustering Grounds 6, 500 Gold, +600 (3/3) Manpower

    Town Market
    Town Market 1, 100 Gold, +3 gold per week
    Town Market 2, 120 Gold, +6 gold per week
    Town Market 3, 200 Gold, +9 gold per week
    Town Market 4, 300 Gold, +12 gold per week
    Town Market 5, 400 Gold, +15 gold per week
    Town Market 6, 500 Gold, +18 gold per week
    ++++++++++++++++++++++++++++++++++++++++++
    Temple

    Base Manpower: (1/1) 130
    Starting Income: 8 Gold Per Week

    Church Walls
    Church Walls 1, 50 Gold,+0.5k fort level, +2.5% Base Manpower, +0.2 Gold Per Week
    Church Walls 2, 50 Gold,+1k fort level, +2.5% Base Manpower, +0.2 Gold Per Week
    Church Walls 3, 100 Gold,+1.5k fort level, +2.5% Base Manpower, +0.2 Gold Per Week
    Church Walls 4, 100 Gold,+2k fort level, +5% Base Manpower, +0.2 Gold Per Week
    Church Walls 5, 100 Gold,+2.5k fort level, +7% Base Manpower, +0.5 Gold Per Week

    Church
    Church 1, 150 Gold, +5% Base Manpower
    Church 2, 200 Gold, +10% Base Manpower
    Church 3, 300 Gold, +15% Base Manpower
    Church 4, 400 Gold, +20% Base Manpower
    Church 5, 500 Gold, +25% Base Manpower
    Church 6, 700 Gold, +30% Base Manpower

    Militia Quarters
    Militia Quarters 1, 100 Gold, +100 (1/1) Manpower
    Militia Quarters 2, 120 Gold, +200 (1/1) Manpower
    Militia Quarters 3, 200 Gold, +300 (1/1) Manpower
    Militia Quarters 4, 300 Gold, +400 (1/1) Manpower
    Militia Quarters 5, 400 Gold, +500 (1/1) Manpower
    Militia Quarters 6, 500 Gold, +600 (1/1) Manpower

    Barracks
    Barracks 1, 100 Gold, +100 (6/6) Manpower
    Barracks 2, 120 Gold, +200 (6/6) Manpower
    Barracks 3, 200 Gold, +300 (6/6) Manpower
    Barracks 4, 300 Gold, +400 (6/6) Manpower
    Barracks 5, 400 Gold, +500 (6/6) Manpower
    Barracks 6, 500 Gold, +600 (6/6) Manpower

    Church town
    Church town 1, 100 Gold, +2 Gold Per Week
    Church town 2, 120 Gold, +4 Gold Per Week
    Church town 3, 200 Gold, +6 Gold Per Week
    Church town 4, 300 Gold, +8 Gold Per Week
    Church town 5, 400 Gold, +10 Gold Per Week
    Church town 6, 500 Gold, +12 Gold Per Week

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