All structures have a base cost of 600 gold plus an additional 100 gold for each settlement already built in the province.
All primary buildings take 3 in-game weeks to build, all upgrades take 1 week.
Palisades->Fortress->Castle->Citadel
The upgrades must be bought in tiers, once the full list of "__1" is bought the Palisade turns into a Fortress and so on.
Once "__4" is bought they can be bought without tier restriction.
Base Manpower: (1/1) 225
Starting Income: 4 Gold Per Week
Fortification Level: 3K
Castle Fortifications
Castle Fortifications 1, 50 Gold, +0.5k fort level
Castle Fortifications 2, 100 Gold, +1k fort level
Castle Fortifications 3, 150 Gold, +1.5k fort level
Castle Fortifications 4, 200 Gold, +2k fort level
Castle Fortifications 5, 300 Gold, +3k fort level
Walls
Castle Walls 1, 50 Gold, +0.5k fort level, +2.5% Base Manpower
Castle Walls 2, 50 Gold, +1k fort level, +2.5% Base Manpower
Castle Walls 3, 100 Gold, +1.5k fort level, +5% Base Manpower
Castle Walls 4, 150 Gold, +2k fort level, +5% Base Manpower
Castle Walls 5, 150 Gold, +2.5k fort level, +10% Base Manpower
Keeps
Keep 1, 150 Gold, +5% Base Manpower
Keep 2, 200 Gold, +10% Base Manpower
Keep 3, 300 Gold, +15% Base Manpower
Keep 4, 400 Gold, +20% Base Manpower
Keep 5, 500 Gold, +25% Base Manpower
Keep 6, 500 Gold, +30% Base Manpower
Militia training grounds
Militia training grounds 1, 100 Gold, +20 (1/1) Manpower
Militia training grounds 2, 120 Gold, +30 (1/1) Manpower
Militia training grounds 3, 200 Gold, +40 (1/1) Manpower
Militia training grounds 4, 300 Gold, +50 (1/1) Manpower
Training grounds
Training grounds 1, 200 Gold, +10% Base Manpower
Training grounds 2, 250 Gold, +15% Base Manpower
Training grounds 3, 300 Gold, +20% Base Manpower
Barracks
Barracks 1, 100 Gold, +30 (6/6) Manpower
Barracks 2, 120 Gold, +40 (6/6) Manpower
Barracks 3, 200 Gold, +45 (6/6) Manpower
Barracks 4, 300 Gold, +50 (6/6) Manpower
Barracks 5, 400 Gold, +60 (6/6) Manpower
Barracks 6, 500 Gold, +65 (6/6) Manpower
Castle town
Castle town 1, 100 Gold, +2 Gold Per Week
Castle town 2, 120 Gold, +4 Gold Per Week
Castle town 3, 200 Gold, +6 Gold Per Week
Castle town 4, 300 Gold, +8 Gold Per Week
Castle town 5, 400 Gold, +10 Gold Per Week
Castle town 6, 500 Gold, +12 Gold Per Week
Weaponsmith
Weaponsmith 1, 300 Gold, +5% Base Manpower, Weapons +1
Weaponsmith 2, 400 Gold, +10% Base Manpower, Weapons +2
Weaponsmith 3, 500 Gold, +15% Base Manpower, Weapons +3
Weaponsmith 4, 600 Gold, +20% Base Manpower, Weapons +4
++++++++++++++++++++++++++++++++++++++++++
Hamlet->Village->Town->City
The upgrades must be bought in tiers, once the full list of "__1" is bought the Hamlet turns into a village and so on.
Once "__4" is bought they can be bought without tier restriction.
Base Manpower: (1/1) 100
Starting Income: 12 Gold Per Week
Fortification
Fortifications 1, 50 Gold, +0.5k fort level
Fortifications 2, 50 Gold, +1k fort level
Fortifications 3, 50 Gold, +1.5k fort level
Fortifications 4, 100 Gold, +2k fort level
Fortifications 5, 100 Gold, +2.5k fort level
Walls
Walls 1, 50 Gold, +0.5k fort level, +2.5% Base Manpower
Walls 2, 50 Gold, +0.5k fort level, +2.5% Base Manpower
Walls 3, 100 Gold, +1k fort level, +5% Base Manpower
Walls 4, 150 Gold, +1k fort level, +5% Base Manpower
Walls 5, 150 Gold, +1.5k fort level, +10% Base Manpower
Militia Training Grounds
Militia Training Grounds 1, 150 Gold, +5% Base Manpower
Militia Training Grounds 2, 200 Gold, +7.5% Base Manpower
Militia Training Grounds 3, 300 Gold, +10% Base Manpower
Militia Training Grounds 4, 400 Gold, +12.5% Base Manpower
Militia Training Grounds 5, 500 Gold, +15% Base Manpower
Militia Training Grounds 6, 500 Gold, +20% Base Manpower
Mustering Grounds
Mustering Grounds 1, 100 Gold, +100 (1/1) Manpower
Mustering Grounds 2, 120 Gold, +200 (1/1) Manpower
Mustering Grounds 3, 200 Gold, +300 (2/2) Manpower
Mustering Grounds 4, 300 Gold, +400 (2/2) Manpower
Mustering Grounds 5, 400 Gold, +500 (2/2) Manpower
Mustering Grounds 6, 500 Gold, +600 (3/3) Manpower
Town Market
Town Market 1, 100 Gold, Prosperity reward is raised by 2.5%
Town Market 2, 120 Gold, Prosperity reward is raised by 5%
Town Market 3, 200 Gold, Prosperity reward is raised by 7.5%
Town Market 4, 300 Gold, Prosperity reward is raised by 10%
Town Market 5, 400 Gold, Prosperity reward is raised by 12.5%
Town Market 6, 500 Gold, Prosperity reward is raised by 15%%
++++++++++++++++++++++++++++++++++++++++++
Temple
Base Manpower: (1/1) 130
Starting Income: 8 Gold Per Week
Church Walls
Church Walls 1, 50 Gold,+0.5k fort level, +2.5% Base Manpower, +0.2 Gold Per Week
Church Walls 2, 50 Gold,+1k fort level, +2.5% Base Manpower, +0.2 Gold Per Week
Church Walls 3, 100 Gold,+1.5k fort level, +2.5% Base Manpower, +0.2 Gold Per Week
Church Walls 4, 100 Gold,+2k fort level, +5% Base Manpower, +0.2 Gold Per Week
Church Walls 5, 100 Gold,+2.5k fort level, +7% Base Manpower, +0.5 Gold Per Week
Church
Church 1, 150 Gold, +5% Base Manpower
Church 2, 200 Gold, +10% Base Manpower
Church 3, 300 Gold, +15% Base Manpower
Church 4, 400 Gold, +20% Base Manpower
Church 5, 500 Gold, +25% Base Manpower
Church 6, 700 Gold, +30% Base Manpower
Militia Quarters
Militia Quarters 1, 100 Gold, +100 (1/1) Manpower
Militia Quarters 2, 120 Gold, +200 (1/1) Manpower
Militia Quarters 3, 200 Gold, +300 (1/1) Manpower
Militia Quarters 4, 300 Gold, +400 (1/1) Manpower
Militia Quarters 5, 400 Gold, +500 (1/1) Manpower
Militia Quarters 6, 500 Gold, +600 (1/1) Manpower
Barracks
Barracks 1, 100 Gold, +100 (6/6) Manpower
Barracks 2, 120 Gold, +200 (6/6) Manpower
Barracks 3, 200 Gold, +300 (6/6) Manpower
Barracks 4, 300 Gold, +400 (6/6) Manpower
Barracks 5, 400 Gold, +500 (6/6) Manpower
Barracks 6, 500 Gold, +600 (6/6) Manpower
Church town
Church town 1, 100 Gold, +2 Gold Per Week
Church town 2, 120 Gold, +4 Gold Per Week
Church town 3, 200 Gold, +6 Gold Per Week
Church town 4, 300 Gold, +8 Gold Per Week
Church town 5, 400 Gold, +10 Gold Per Week
Church town 6, 500 Gold, +12 Gold Per Week
All primary buildings take 3 in-game weeks to build, all upgrades take 1 week.
Palisades->Fortress->Castle->Citadel
The upgrades must be bought in tiers, once the full list of "__1" is bought the Palisade turns into a Fortress and so on.
Once "__4" is bought they can be bought without tier restriction.
Base Manpower: (1/1) 225
Starting Income: 4 Gold Per Week
Fortification Level: 3K
Castle Fortifications
Castle Fortifications 1, 50 Gold, +0.5k fort level
Castle Fortifications 2, 100 Gold, +1k fort level
Castle Fortifications 3, 150 Gold, +1.5k fort level
Castle Fortifications 4, 200 Gold, +2k fort level
Castle Fortifications 5, 300 Gold, +3k fort level
Walls
Castle Walls 1, 50 Gold, +0.5k fort level, +2.5% Base Manpower
Castle Walls 2, 50 Gold, +1k fort level, +2.5% Base Manpower
Castle Walls 3, 100 Gold, +1.5k fort level, +5% Base Manpower
Castle Walls 4, 150 Gold, +2k fort level, +5% Base Manpower
Castle Walls 5, 150 Gold, +2.5k fort level, +10% Base Manpower
Keeps
Keep 1, 150 Gold, +5% Base Manpower
Keep 2, 200 Gold, +10% Base Manpower
Keep 3, 300 Gold, +15% Base Manpower
Keep 4, 400 Gold, +20% Base Manpower
Keep 5, 500 Gold, +25% Base Manpower
Keep 6, 500 Gold, +30% Base Manpower
Militia training grounds
Militia training grounds 1, 100 Gold, +20 (1/1) Manpower
Militia training grounds 2, 120 Gold, +30 (1/1) Manpower
Militia training grounds 3, 200 Gold, +40 (1/1) Manpower
Militia training grounds 4, 300 Gold, +50 (1/1) Manpower
Training grounds
Training grounds 1, 200 Gold, +10% Base Manpower
Training grounds 2, 250 Gold, +15% Base Manpower
Training grounds 3, 300 Gold, +20% Base Manpower
Barracks
Barracks 1, 100 Gold, +30 (6/6) Manpower
Barracks 2, 120 Gold, +40 (6/6) Manpower
Barracks 3, 200 Gold, +45 (6/6) Manpower
Barracks 4, 300 Gold, +50 (6/6) Manpower
Barracks 5, 400 Gold, +60 (6/6) Manpower
Barracks 6, 500 Gold, +65 (6/6) Manpower
Castle town
Castle town 1, 100 Gold, +2 Gold Per Week
Castle town 2, 120 Gold, +4 Gold Per Week
Castle town 3, 200 Gold, +6 Gold Per Week
Castle town 4, 300 Gold, +8 Gold Per Week
Castle town 5, 400 Gold, +10 Gold Per Week
Castle town 6, 500 Gold, +12 Gold Per Week
Weaponsmith
Weaponsmith 1, 300 Gold, +5% Base Manpower, Weapons +1
Weaponsmith 2, 400 Gold, +10% Base Manpower, Weapons +2
Weaponsmith 3, 500 Gold, +15% Base Manpower, Weapons +3
Weaponsmith 4, 600 Gold, +20% Base Manpower, Weapons +4
++++++++++++++++++++++++++++++++++++++++++
Hamlet->Village->Town->City
The upgrades must be bought in tiers, once the full list of "__1" is bought the Hamlet turns into a village and so on.
Once "__4" is bought they can be bought without tier restriction.
Base Manpower: (1/1) 100
Starting Income: 12 Gold Per Week
Fortification
Fortifications 1, 50 Gold, +0.5k fort level
Fortifications 2, 50 Gold, +1k fort level
Fortifications 3, 50 Gold, +1.5k fort level
Fortifications 4, 100 Gold, +2k fort level
Fortifications 5, 100 Gold, +2.5k fort level
Walls
Walls 1, 50 Gold, +0.5k fort level, +2.5% Base Manpower
Walls 2, 50 Gold, +0.5k fort level, +2.5% Base Manpower
Walls 3, 100 Gold, +1k fort level, +5% Base Manpower
Walls 4, 150 Gold, +1k fort level, +5% Base Manpower
Walls 5, 150 Gold, +1.5k fort level, +10% Base Manpower
Militia Training Grounds
Militia Training Grounds 1, 150 Gold, +5% Base Manpower
Militia Training Grounds 2, 200 Gold, +7.5% Base Manpower
Militia Training Grounds 3, 300 Gold, +10% Base Manpower
Militia Training Grounds 4, 400 Gold, +12.5% Base Manpower
Militia Training Grounds 5, 500 Gold, +15% Base Manpower
Militia Training Grounds 6, 500 Gold, +20% Base Manpower
Mustering Grounds
Mustering Grounds 1, 100 Gold, +100 (1/1) Manpower
Mustering Grounds 2, 120 Gold, +200 (1/1) Manpower
Mustering Grounds 3, 200 Gold, +300 (2/2) Manpower
Mustering Grounds 4, 300 Gold, +400 (2/2) Manpower
Mustering Grounds 5, 400 Gold, +500 (2/2) Manpower
Mustering Grounds 6, 500 Gold, +600 (3/3) Manpower
Town Market
Town Market 1, 100 Gold, Prosperity reward is raised by 2.5%
Town Market 2, 120 Gold, Prosperity reward is raised by 5%
Town Market 3, 200 Gold, Prosperity reward is raised by 7.5%
Town Market 4, 300 Gold, Prosperity reward is raised by 10%
Town Market 5, 400 Gold, Prosperity reward is raised by 12.5%
Town Market 6, 500 Gold, Prosperity reward is raised by 15%%
++++++++++++++++++++++++++++++++++++++++++
Temple
Base Manpower: (1/1) 130
Starting Income: 8 Gold Per Week
Church Walls
Church Walls 1, 50 Gold,+0.5k fort level, +2.5% Base Manpower, +0.2 Gold Per Week
Church Walls 2, 50 Gold,+1k fort level, +2.5% Base Manpower, +0.2 Gold Per Week
Church Walls 3, 100 Gold,+1.5k fort level, +2.5% Base Manpower, +0.2 Gold Per Week
Church Walls 4, 100 Gold,+2k fort level, +5% Base Manpower, +0.2 Gold Per Week
Church Walls 5, 100 Gold,+2.5k fort level, +7% Base Manpower, +0.5 Gold Per Week
Church
Church 1, 150 Gold, +5% Base Manpower
Church 2, 200 Gold, +10% Base Manpower
Church 3, 300 Gold, +15% Base Manpower
Church 4, 400 Gold, +20% Base Manpower
Church 5, 500 Gold, +25% Base Manpower
Church 6, 700 Gold, +30% Base Manpower
Militia Quarters
Militia Quarters 1, 100 Gold, +100 (1/1) Manpower
Militia Quarters 2, 120 Gold, +200 (1/1) Manpower
Militia Quarters 3, 200 Gold, +300 (1/1) Manpower
Militia Quarters 4, 300 Gold, +400 (1/1) Manpower
Militia Quarters 5, 400 Gold, +500 (1/1) Manpower
Militia Quarters 6, 500 Gold, +600 (1/1) Manpower
Barracks
Barracks 1, 100 Gold, +100 (6/6) Manpower
Barracks 2, 120 Gold, +200 (6/6) Manpower
Barracks 3, 200 Gold, +300 (6/6) Manpower
Barracks 4, 300 Gold, +400 (6/6) Manpower
Barracks 5, 400 Gold, +500 (6/6) Manpower
Barracks 6, 500 Gold, +600 (6/6) Manpower
Church town
Church town 1, 100 Gold, +2 Gold Per Week
Church town 2, 120 Gold, +4 Gold Per Week
Church town 3, 200 Gold, +6 Gold Per Week
Church town 4, 300 Gold, +8 Gold Per Week
Church town 5, 400 Gold, +10 Gold Per Week
Church town 6, 500 Gold, +12 Gold Per Week