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A homebrew tabletop forum


    Enchantments

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    Posts : 112
    Join date : 2018-09-12

    Enchantments Empty Enchantments

    Post by Admin Sat Nov 17, 2018 5:31 pm

    Enchanted. +3 Damage +2 Attack and +2 Defense. 500 Gold

    Life Drain. Steal ½ of damage+1d6 hp on hit. 1000 Gold

    Bane. Damage inflicts permanent hp loss. 5000 Gold

    Moon. User rolls twice to resist magic damage. Magic beings take x2 damage. 1000 Gold

    Barbed. Deal 2 poison damage for 3 turns. New hits stack damage and restart turn timer. 2500 gold

    Fire Branding. 1d14 Fire Damage on hit, fire has armor penetration(target's protection rolls are halved) . 2500 Gold

    Frost Branding. 1d14 Cold Damage on hit, cold has armor penetration(target's protection rolls are halved). 2500 Gold

    Soul Bound. If disarmed take an action to manifest your weapon back in your hand. 3000 Gold

    Screaming Blade. This enchantment that makes a weapon scream whenever you swing it and the volume is directly tied to how fast it's swung. 250 Gold

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