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    Quest making guide

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    Admin
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    Posts : 112
    Join date : 2018-09-12

    Quest making guide Empty Quest making guide

    Post by Admin Thu Oct 25, 2018 5:45 pm

    Quests are "built" by the party.
    There are of course incompatible options but in the end it's up to you.
    The difficulty and thus reward is determined by how long the quest is.


    Part one:
    1 Liberate/Recover/Intercept
    2 Destroy/Kill
    3 Guard/Defend
    4 Transport/Escort/Journey To
    5 Create/Build/Summon
    6 Gather Information About

    Part two:
    1 Item
    2 NPC
    3 Message/Information
    4 Secret or Dangerous Location
    5 Magical Equipment
    6 Monster
    7 Location
    8 Lost Knowledge


    Part three:
    1 Haudenosaunee
    2 Niedrigster-Herrscher
    3 Meerah
    4 Dau-tangl
    5 Hill-Shah-Yann
    6 Any other faction in this list. https://skyarch.forumotion.com/t73-major-and-minor-factions
    7 Gem Location. https://skyarch.forumotion.com/t40-gem-locations#40
    8 Other

    The quests themselves are intentionally generic, because we'll never start if I want to make a unique quest line for every faction.

    Part one is an action
    Part two is what object is subject to that action
    Part three is where/who this action takes place/affects
    Part four is the relative difficulty

    Easy-1000 Gold
    Medium-1200 Gold
    Hard-1500 Gold
    Very Hard-2200 Gold

    A submitted quest will look like this:

    1 Liberate/Recover/Intercept
    2 NPC, Blacksmith
    3 Meerah
    4 Easy

    Underneath this you will put at least 3 sentences describing the mission you wish to undertake, if it is approved I will personally flesh it out and attach it to the story of the world, said mission will be played the following weekend, party members take turns submitting quests.

      Current date/time is Thu Mar 28, 2024 11:53 am