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    Staff and Costs

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    Join date : 2018-09-12

    Staff and Costs

    Post by Admin on Fri Sep 21, 2018 3:45 pm

    Hireling Costs:
    Unskilled - 50 Gold
    Beginner - 100
    Familiar - 150
    Amateur - 200
    Professional -250
    Expert - 300
    Master - 350

    A Hireling's weekly wage is 1/10th their initial cost.

    Because of either scarcity, difficulty or importance certain Staff skills will pay differently on missions, this is illustrated by a number (1-10). This number is the job modifier which has a direct effect on Gold mission payouts.



    Hirelings:
    Acolyte*2
    Acolytes have spend their lives in the service of a temple to a specific god or pantheon of gods.

    Armorer*4
    An armorer holds an important occupation in the workforce. Armor had to be uniquely made to fit its wearer and is considered a specialist.

    Apothecary*4
    An apothecary dispensed remedies made from herbs, plants and roots. Good physicians are expensive and a priest often held this occupation, often the only recourse for sick, poor people.

    Artist*6
    Artists are employed by kings and nobles to brighten the insides of a castle and display wealth. At first an artist painted heraldic designs on early furniture and then it became fashionable for portraits to be painted

    Astrologer*9
    An astrologer study the stars and planets but regarded as a mystical person.

    Bailiff*2
    The occupation of the bailiff was to manage a castle estate or farm.


    Barber*2
    A barber had many occupations in relation to personal care. Barbers cut hair but also serve as dentists, surgeons and blood-letters.

    Blacksmith*4
    The blacksmith is one of the most important, albeit lowly, occupations. Blacksmiths forged weapons, sharpen weapons, repair armor.

    Bottler*1
    A bottler had a responsible occupation and was in charge of the bottlery which was intended for storing and dispensing wines and other expensive provisions.

    Carpenter*6
    The occupation of the carpenter is a diverse one. Carpenters built furniture, roofing, siege engines and wood paneling.

    Castellan*1
    A Castellan is the occupation of the person who had been appointed as custodian, or in charge of, the grounds. Think of them as regent.

    Chamberlain*1
    The title originated with an officer of a high household who was responsible for the chamber, which included the administration of the a household's budget. This occupation can be extended to collecting revenues and paying expenses.

    Chancellor*2
    A chancellor is a secretary to a noble or royal person.

    Chaplain*2
    The chaplain was responsible for the religious activities of a castle servants and men at arms. The duties also include that of a clerk and keeping accounts. A priest would usually looked after the spiritual needs and confessions of the nobles and their families.

    Charlatan*4
    Charlatans have a way with people, they know what makes them tick, they can tease out their hearts' desires after a few minutes of conversation. With a few leading questions you can read them like they were children's books. It’s a useful talent when you want people's money.

    Clerk*1
    A clerk is employed to keep accounts, such as buying meat from hunters.

    Clothier*1
    A clothiers made clothes, such a job requires having a knowledge of various fine and expensive materials.

    Constable*2
    The man who is in charge of the guard in local affairs.

    Cook*5
    A cook is employed in the castle kitchens roasting, broiling, and baking food in the fireplaces and ovens.

    Cordwainer*3
    A cordwainer is a shoemaker or cobbler, a craftsman who made shoes.

    Criminal*3
    An experienced criminal with a history of breaking the law. They've spent a lot of time among other criminals and still have contacts within the criminal underworld. They're far closer than most people to the world of murder, theft, and violence that pervades the underbelly of civilization, and have survived up to this point by flouting the rules and regulations of society.

    Ditcher*1
    The ditcher a laborer who digs moats and foundations.

    Entertainer*5
    They thrive in front of an audience. They know how to entrance them, entertain them, and even inspire them. Poems can stir the hearts of those who hear, awakening grief or joy, laughter or anger. Their music raises their spirits or captures their sorrow. Their dance steps captivate, or humor cuts to the quick. Whatever techniques used, art is life.

    Fletcher*3
    The Fletcher crafts and manufactured bows, crossbows and the flights of arrows.

    Folk Hero*3
    From a humble social rank, but destined for so much more. Already the people of their home village regard them as their champion, and a destiny calls them to stand against the tyrants and monsters that threaten the common folk everywhere.

    Gardener*2
    The gardener needs a knowledge of herbs and plants. Gardeners work was critical to the safety and protection of a castle - castle walls had to be kept clear of ivy or anything else that could be used to climb the castle walls and gardeners were expected to dig defensive ditches

    Guard*1
    A Guard is an official at an estate or property responsible for security.

    Guild Artist*7
    A member of an artisan’s guild or possibly self-employed, skilled in a particular field and closely associated with other artisans. Well-established part of the mercantile world, freed by talent and wealth from the constraints of a feudal social order. A large variety are such skills as the needs of a society are many.

    Herald or Harker*2
    The Herald is a knight's assistant and an expert advisor on heraldry. The herald (or harker) declares announcements on behalf of the king or noble to the public. Normally this was done on a given day when the public would assemble at the base of a castle tower or in the town square and the herald shouts out the news.

    Herbalist*3
    A herbalist is usually a member of a religious order such as a monk or friar who would plant and maintain medicinal plants, roots and herbs.

    Hermit*1
    Living in seclusion—either in a sheltered community such as a monastery, or entirely alone—for a formative part of their life. In the time apart from the clamor of society, they found quiet, solitude, and perhaps some of the stranger answers they were looking for.

    Marshal*2
    The Marshal is an officer in charge of a household's horses, carts, wagons, containers and the transporting of goods as well as maintaining discipline in guards and troops.

    Mason*3
    A person   whose   trade  is  building   with   units  of  various   natural  or  artificial   mineral   products,  as  stones,   bricks,  or  tiles. They are responsible for most building foundations, wells, and castles.

    Messenger*1
    Messengers were lesser diplomats of the lord who carried receipts, letters, and commodities.

    Minstrel*1
    Minstrels provide entertainment in the form of singing and playing musical instruments. Highly skilled minstrels can record the heroic deeds in songs giving the subject great publicity and establishing respect and additional status.

    Outlander*1
    They grew up in the wilds, far from civilization and the comforts of town and technology. Witness to the migration of herds larger than forests, survived weather more extreme than any city-dweller could comprehend, and enjoyed the solitude of being the only thinking creature for miles in any direction. The wilds are in their blood, whether they are a nomad, an explorer, a recluse, a hunter-gatherer, or even a marauder.

    Painter*5
    Medieval castles were highly colorful and the services of painters were often required.

    Physician*8
    Physicians were a very highly regarded and respected occupation. Bleeding, lancing and surgical procedures were practiced.

    Potter*2
    Potters are craftsmen of clay, porcelain and early forms of ceramics. Basically they produce pots for cooking and storage and highly skilled ones can work as sculptors.

    Peasant*1
    A poor farmer of low social status who owns or rents a small piece of land for cultivation, maintenance or animal care.

    Sage*7
    They spent years learning the lore of life and history of its creatures. Scouring manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest them they know much. Such efforts have make them masters in their field of study.

    Scribe*7
    Most scribes come from religious establishments where reading, writing and comprehension skills are learned.

    Scullion*1
    Scullions are the lowest of kitchen workers whose duties included washing and cleaning the kitchen

    Sheriff*3
    The sheriff was an important official of county who was responsible for executing judicial duties

    Soldier*2
    War is their life. Trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the battlefield. They might have been part of a standing national army or a mercenary company, or perhaps a member of a local militia who rose to prominence during a recent war.

    Steward*2
    The steward takes care of the estate and household administration.

    Urchin*3
    Urchins grow up on the streets alone, orphaned, and poor. Having no one to watch over them or to provide. So they learn to provide for themselves. They fought fiercely over food and kept a constant watch out for other desperate souls who might steal from them. They've slept on rooftops and in alleyways, exposed to the elements, and endured sickness without the advantage of medicine or a place to recuperate. they've survived despite all odds, and did so through cunning, strength, speed, or some combination of each.

      Current date/time is Sun Feb 17, 2019 9:49 pm